===PLANNED FEATURES=== = More enemies = Destroyable blocks (underway) = More levels = Ammo refills = Mob drops = Saving and loading (underway) = Ramps and platforms (underway) ===POSSIBLE FEATURES=== = Torches/other sources of light = Lava and other dangers = Moving platforms = Inventories = Maximum of four players - More wall textures ===0.2=== = Crates added = Super fast external load = Added ability to switch weapons = Adding ability to place blocks = Added barrels (plus explosions, scorch, barrel fire, and bush fire) = Joystick compatability added = Scoping implemented = You can now look up and down = Added sniper rifle - bullet does 6 shoot repeats and can go through some walls = Added handgun - Adding chainsaw - Added secondary weapon select - Major bug fixes - You can now jump - Fixed 3D inversion glitch - Added version at title screen - Added reloading sounds - Shotgun cartridges release 3 bullets per shot and can go through certain objects - Updated controls - Updated info - Fixed health glitch (game restarts on death) - Added "View Change Log" at title screen - Fixed joystick sprint glitch - Audibly implemented snd_shot and snd_ow - Better alignment of shotgun with crosshair - Shotgun now holds six shots . Ricochet sound's volume lowered . Less preloaded music (faster bootup time) . Mob drop texture added (also in 0.1 package) ===0.1=== = Added mouse as a control = Added SMG = Added shotgun = Added title = Added clips and ammo indicators = Added reloading - Added crosshair - game_priority changed from 0 to 1 - Updated info - Fixed bugs